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Cameras
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THIRD PERSON CAMERA
It will allow us to see the space and observe the movements that our character is going to make
our character.
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MOVEMENT
- The camera accompanies the character at all times.
- The speed of movement will be progressive, both acceleration and deceleration.
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LIMITS
CHARACTER
- It is linked to the camera.
- As long as the character stays within the limits, the camera will not move.
-When the character exceeds these limits, the camera will move horizontally until the character is centered again.
STAGE
- It is linked to the camera.
- The limits of scenarios do not allow the camera to continue advancing.
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DEPTH OF FIELD
- The perspective will display a width to height ratio corresponding to 16.9
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AEREAL CAMERA
I will use the aereal camera in the second level to have an aereal space control so, the player will avoid to Nessy.
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